Valhalla

Introduction

The Old Valhalla

Valhalla was traditionally a universe where the largest kingdoms in other universes went after certain requirements were met, and they then battled with each other. Due to flaws in the system, Valhalla was left in retirement for some time.

The New Valhalla

Valhalla has been back for a while now. A few resets ago, it was used to try many different things. At one point there was a "war of the elves" where the only races alowed in v-land (what we call it for short) were Dark Elves, Wood Elves, and High Elves. There were several other setups similiar to this. As of now, Valhalla does not allow alliances and it also removes some features to prevent "ghost alliances" from forming. That is, they were not alliances per se, but rather they coordinated behind the scenes.

Rules

  • No Deities
  • No trades, quests, or markets
  • No alliances
  • No friendly spells on other kingdoms other than Bless, Dispel, Enhance (currently REMOVED from the game!), Infernal Darkness, Scrying, and Spell Steal. These "friendly" spells usually have less-than-friendly intentions.
  • Only 5 retals can be taken as military attacks

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