Villages

Note

When you build 1 of something, you only build a part of a building; each part takes 1 land. Having 1 part of a 10-part building is less than half as effective as 2 parts of a 10-part building. The closer to the completion of a building, the more efficient it becomes. For example, 10 of 10 Training Fields is 100% effective while 9 of 10 Training Fields is only 81% effective.

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General Effects

Villages will cause 2500 more people to live on your land and require 15 parts for a complete village. Population is very important in this game. with more villages you will receive more gold from the taxes, your mana seed will increase and most of the Race Specials are more useful with a higher population.

The Numbers

While in the end-game, there are lots of ways to feed your Population, from a CF econ, to Ranger Farming, to OM feeding, and for the gutsy, Cannibalism (no pun intended); at the start of a universe, almost all the races will need to build Farms to feed their Population, but more importantly their Military Units, or workers. See "The Numbers" section in Farms for an explanation of building enough Farms for your villagers to work, that is, while you're not drafting 'em ;)



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