| Turns |
To Do |
What... |
Description |
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Destroy Buildings: |
30 Granaries and 5 Armories |
Keep a buffer of unbuilded land. If you get attacked you will lose no important structures |
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Sell: |
20 War Machines, 80.000 Food, 300 Mages, 100 Scolars |
There is no useage for this, maybe you get it bought on the Open Market (OM). |
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Explore: |
for Land |
Enlarge your free land buffer, you will not lose a single building after attacks |
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Possibility 1 |
Normal Starting |
Never use your first 150 Turns in on go, allways save 200. |
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Stop moving. |
Come back when you stored 200 turns |
With a bit luck some brute race will attack you and abuse all your millitary slots. As a Leprechaun you will lose anyway. Better now ca. 40 unbuilded land than after your big move 150 builded! |
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Possibility 2 |
Slow Starting |
This way is more speculative, but the possible results are way better. You have better chances of success in universes with a high player base (Dan i.e.). If this is your first kingdom i suggest to follow the "Normal" 200 Turn Guide |
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Stepp One: |
Trading Phase |
Normaly you can build only 1 building per turn in the begining cause you have no labours. This methode will increase your gold budget. |
| 1a |
Hire and Resell: |
403 Mages, and all saved food |
The return in gold will come in very handy. But if noone is buying your Mages its not worth to start your 200 turn move. |
| 1b |
Stop moving. |
Come back after a time of 10-15 hr. |
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| 1a |
Hire and Resell: |
As much Mages as possible |
Reinvest your earned Gold in more Mages, that will give you much more gold to work with. |
| 1a-1b |
Continue procedure |
Also build Coliseums and Barracks and search for extra land |
Searching as often as needed to have 200 turns when you log in next time. Also use 12 turns to build 12 Coliseums and 14 turns to build Barracks. Stop this procedure when you have enough earned enough gold to buy at least 8.000 scholars. Check OM maybe you got there a better price. |
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Stepp Two: |
Study Phase |
Better economic skills will increase your incoming gold, better construction skills will increase building possibilities |
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Buy or Hire: |
Scholars |
Buy scholars as much you can house or untill you spend all gold. |
| x |
Study: |
Economy Skills |
continue untill you have 300% economy skills. Feed your scholars with food from OM when needed. |
| x |
Study: |
Construction Skills |
Continue untill you have 300% construction skills. Feed your scholars with food from OM when needed. |
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Stepp Three: |
Economy Phase |
Building up a running economy is the most important. |
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Sell: |
All Scholars |
Now you can wait until you have 200 turns again. If the most of the scholars arent bought, when you have stored it use the gold you have allready to build 16 Market places and continue building coliseums (Cols.), no matter if you have the needed population or not. But dont build more than 50! |
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Hire: |
7.000 Labours |
This Labourers in combination with the 300% construction skill, will create you a big economy very fast. |
| 2a |
Build: |
Villages (as much as possible) |
Villages are the key of every economy. 60 of them house 10.000 Population (Pop.) and provide 30 Market Places (MP). |
| 2b |
Build: |
Market Places (as much as possible) |
Everytime you have more Pop. than you have MPs for, build them. They will provide you with extra Gold. But dont build more than your current population need. If you have food isues feed your troops from OM- when there is no food build instead of MPs Farms for 1 turn. Than you will have food to sell as well. |
| 2c |
Build: |
Coliseums (as much as possible) |
Everytime you have more Pop. than you have coliseums for, build them. They will provide you with extra Gold. But dont build more than your current population need. |
| 2a-2c |
Continue procedure |
Build Villages, Market Places and Coliseums. |
Repeat until you build up all free land. Every turn balance the amount of MPs and Cols. with your Pop. Save a rest of free land to build as much barracks you can at least. You will need the extra space for more Rangers to increase searching results. |
| 3a |
Buy or Hire: |
Rangers (as much as possible) |
Try to buy medium quality Rangers (300%-500%). Better highly skilled Rangers than lower, but dont buy it more expensive than for a ratio of 150%. In other words buy the best Rangers you can get, which are cheaper than a 150% ratio. |
| 3b |
Explore: |
New land |
For more economy buildings you need more free land. Search as much you need to build maximal Villages. |
| 3c |
Building: |
Villages |
... |
| 3a |
Buy or Hire: |
Rangers (as much as possible) |
Buy more Rangers everytime you plan to search land untill you have 10.000 |
| 3b |
Explore: |
New land |
... |
| 3d |
Building: |
Coliseums and Marketplaces |
Rebalance your economy |
| 3e |
Building: |
Training Fields |
10 Training fiels train 5.000 Troops. So build at least 20 and use your unemployed labours to build villages. |
| 3a-3d |
Continue procidure |
... |
Continue this and build extra farms if needed until you have a basic economy. When you have the gold left hire 5.000 Archers and take care you can house them in barracks. |
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Basic Economy: |
Target: |
Villages: 300
Market Places: 150
Coliseums: 50 |
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Stepp Four |
Defending Mode |
To keep what you build up you have to protect it well. Best way is to get a good army and building Outposts and Guard Towers. What to do now depence on how much turns you have left. But normaly you should have the turns to build up a full Mage Tower (MT) and one Cathedrale. You can see how much pieces of them you can build per turn. It is easy to calculate your possibilities. |
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Building: |
Cathedrals |
Continue building them and searching for land until you have 25 pieces. |
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Hire: |
Clerics |
Hire 5.000 Clerics, but be sure that you can house them as well. |
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Building: |
Mage Towers |
Continue building them and searching for land until you have 70 pieces. If you begin to get short on turns stop searching for land and take down as much farms as you need space for MTs. After you build the first time MTs hire an other 5.000 Clerics. Take care of barrack space! To feed your army use the OM food. |
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Hire: |
Mages |
Hire Mages as much you can house in your constructing MT every time you build some more pieses. Stop to hire them, if you got 10.000 Mages already. |
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Build: |
Guard Towers |
Continue building Guard Towers (GTs) until you can fortificate at least 30.000 troops. Down more farms to get the needed free land each turn. |
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Build: |
Barracks |
Continue building Barracks until you can house at least 20.000 troops more. Continue destroying farms to get the needed free land each turn. |
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Hire: |
Mages |
Hire an other 10.000 Mages |
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Buy: |
Fighters, Assassins |
Buy cheap Fighters and Assassins to balance your army 1.000 Assassins and 5.000 Fighters are enough. |
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Hire and Sell: |
Mages, Scolars |
Hire 1.000 Scholars and as many Mages you can. Keep 30.000 Mages and resell the rest. |
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| ca. 300 |
Final Situation |
Score: 65.000-75.000 |
You should have a decent defence for now. The other races in your score range should have much more land, so you are not the main target for vampires. In combination with the Land Penalty it should be possible to repell some Ogres as well. In any case it can be usefull to destroy 200-300 more farms to get an unbuilded land buffer. That will protect your important economic buildings. |